Classic Mini Map
Special Features: Double Dipping
Strategy and Tips
As Major Command Risk, the smallest Classic Mini map, requires a different approach, especially in larger Risk games. South America, Africa, and Oceania are good early bonuses, especially in conjunction with Antarctica (note: holding Antarctica by itself confers no bonus, but will give you a +1 when you hold any other command).
Large Risk games, 10-12 players, are great fun on Mini, but they're a bit of a crapshoot, and it's not unusual for players to be eliminated before they even get a chance to take a turn. A 20% winning percentage under such conditions would be pretty amazing, so don't get discouraged.
Singles: 2-4p (10-12p for veterans)
Reinforcements: Border/1, Path/1, or Anywhere/1